More cleanup that needs to be done when an interface isremoved

Ted Lemon Ted.Lemon at nominum.com
Tue Feb 15 21:05:08 UTC 2000


> The function used to be a no-op.  I turned it into a function that
> destroyed any io object sent to it.  I found that the client was crapping
> out when "connection" (IIRC) objects were being destroyed.  I can take out
> my hack to weed out non-interface objects and see where it is crapping if
> you like.

Hm.   I think the object gets destroyed when the underlying object is
dereferenced, in omapi_object_dereference.   The destroy routine is a
no-op because there isn't anything to free up in the I/O object.   I
don't think the destroy routine is supposed to free the object itself
- omapi_object_dereference does that.

			       _MelloN_



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