More cleanup that needs to be done when an interface isremoved

Brian J. Murrell brian_murrell at ssd.bctel.net
Tue Feb 15 21:02:38 UTC 2000


from the quill of Ted Lemon <mellon at isc.org> on scroll
<200002152058.MAA03080 at grosse.manhattan.fugue.com>
> 
> Then it may be wrong.   The I/O object should *get* destroyed when the
> underlying object is destroyed.

The function used to be a no-op.  I turned it into a function that
destroyed any io object sent to it.  I found that the client was crapping
out when "connection" (IIRC) objects were being destroyed.  I can take out
my hack to weed out non-interface objects and see where it is crapping if
you like.

b.



--
Brian J. Murrell                                    Brian_Murrell at ssd.bctel.net
BCTel Advanced Communications                                      604 454 5279
Vancouver, B.C.



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